Computer Science in Context: 2nd Grade
- Level Elementary School
- Number of Lessons 39
- Grade 2nd
This course integrates coding into math, science, ELA, and social studies lessons for second grade students. It is meant to be taught approximately once a week by the general education teacher.
Getting Started with Coding
Welcome to CodeHS!Students will learn how to log in and use the CodeHS Playground.Introduction to ScratchJrStudents will be able to navigate the ScratchJr interface to create a scene with characters.Skills Practice: ScratchJr Drawing ToolsStudents will be able to create and customize characters and backgrounds using the drawing tools.Skills Practice: EventsStudents will be able to create a program using events.Skills Practice: Message EventsStudents will be able to create a program using message events.Skills Practice: Repeat LoopsStudents will be able to use repeat loops to run a section of code multiple times. |
Coding in Math
Greater Than and Less Than: Three-Digit NumbersStudents will be able to use events to create a program that tells if a number is greater than, less than, or equal to another number.Math Story Problems: Add and Subtract within 100Students will be able to solve addition and subtraction word problems within 100. Students will be able to use events to create a scene that represents a math story problem.Place Value: Ones, Tens, and HundredsStudents will be able to connect a digit’s place in a number to its value and create an interactive program that uses events.Algebraic Thinking: Finding a Two-Digit UnknownStudents will be able to create an interactive program to visualize algebraic thinking and solve for large unknown numbers in number stories.Telling TimeStudents will be able to use sequences and events to create an analog clock and display time in digital and analog forms.Counting with MazesStudents will be able to use counting skills to design a maze requiring a specific number of steps.Divide Shapes into Equal PartsStudents will be able to create an animation to partition circles and rectangles into equal parts.Identify Shapes by AttributesStudents will be able to create a program to draw and identify shapes with specified attributes.3D ShapesStudents will be able to draw 3D shapes and create a quiz game to review attributes of 3D shapes.Create Your Own Story ProblemStudents will be able to solve addition and subtraction word problems by using events to create a scene.Events and MoneyStudents will be able to use events in ScratchJr to illustrate how to determine the value of a set of coins.Introduction to the GridStudents will be able to use the grid feature to move characters to a specific location on the stage. |
Coding in Science
Properties of MatterStudents will be able to use conditionals to program a robot to make accurate decisions and to group different types of matter according to their properties.Changing LandformsStudents will create a sequence to show how a volcanic eruption changes Earth’s surface.Seed DispersalStudents will be able to use message events to develop a simple model that shows how an animal can help disperse seeds.Designing Solutions from NatureStudents will be able to use events and characters to show how humans survive in their environments by mimicking plants and animals.Changes in the EnvironmentStudents will be able to identify changes in the environment and their causes, and then use animation to model environmental changes.Preventing ErosionStudents will create a program to compare multiple solutions designed to slow or prevent wind or water from changing the shape of the land. |
Coding in ELA
Original Story Animations - Personal StoryStudents will be able to design a program to animate an original story and describe their program development process.Original Story Animations - Fiction StoryStudents will be able to describe and design a program to animate an original story.Build a SentenceStudents will be able to create an interactive program that uses events to write sentences and then read them aloud.Punctuation: Write a great sentence!Students will be able to create sequences with loops to write sentences with correct punctuation and spacing. |
Coding in Social Studies
Communities Modify Their EnvironmentStudents will be able create a program that shows how people modify their environment in a community.Impacts of Technology in Our WorldStudents will be able to explain how technology has changed and how it impacts us positively and negatively. |
More Coding Lessons & Projects
CodeHS Coding Card Game: ConditionalsStudents will be able to work together to create a sequence of instructions with conditionals to move Scout through a maze.CodeHS Coding Card Game: Conditionals 2Students will be able to work together to create a sequence of instructions with conditionals to move Scout through a maze.Original Story Animations - Fiction StoryStudents will be able to describe and design a program to animate an original story.Data Storage and VariablesStudents will be able to represent information with symbols by creating a legend for a map.Moving Targets GameStudents will be able to create a moving target game with multiple screens.Tap-a-Mole GameStudents will use events to create an interactive Whack-a-Mole Game.Basic Data and Programming ProjectStudents will be able to develop an investigative question, collect data using a survey, and create a program to present their collected data visually.Advanced Data and ProgrammingStudents will be able to develop an investigative question, collect data using a survey, and create a program to present the data visually.Data Patterns and PredictionsStudents will be able to identify and describe patterns in data visualizations, then create a program using events to communicate patterns and predictions from a given data set. |