Standard |
Lessons |
NE.K5.1
Use proper posture and ergonomics.
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NE.K5.2
Locate and use letter and number keys with left and right hand placement.
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Keyboard Introduction
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NE.K5.3
Locate and use correct finger/hand for spacebar, enter, and shift key.
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Keyboard Introduction
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NE.K5.4
Gain proficiency and speed in keyboarding. (Type 5 words per grade level beginning at 2nd grade.)
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NE.K5.5
Organize files and folders.
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NE.K5.6
Manage files and save documents.
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NE.K5.7
Turn on the computer.
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NE.K5.8
Login and logoff the computer.
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NE.K5.9
Use a pointing device to click menus and icons.
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Input Devices
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Mouse Practice
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Drawing Tools: Fairy Tale Painting
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ScratchJr Drawing Tools: Farm Scene
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NE.K5.10
Open programs, web apps, and documents.
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NE.K5.11
Use buttons and media players.
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NE.K5.12
Demonstrate an understanding of the relationship between hardware and software.
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Computer Basics
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How Systems Work (What is a Computer?)
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Makey Makey®: Introduction
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Makey Makey®: Graphing Points on a Coordinate Plane
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micro:bit®: Graphing Points on a Coordinate Plane
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NE.K5.13
Troubleshoot basic hardware and software problems.
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Computer Detectives: Hardware and Software Problems
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Computer Detectives: Computer Problems
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NE.K5.14
Identify major computer components.
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Computer Basics
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How Systems Work (What is a Computer?)
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NE.K5.15
Describe the components and functions of computers and networks.
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Computer Basics
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How Systems Work (What is a Computer?)
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Networks and the Internet
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Networks, Packets, and the Internet
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Networks Part 2: Network Protocols
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NE.K5.16
Apply strategies for identifying and solving routine problems that occur during everyday computer use.
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Computer Detectives: Hardware and Software Problems
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Computer Detectives: Computer Problems
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NE.K5.17
Write, edit, save, and print document in a sitting.
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NE.K5.18
Use menu/tool bar functions, such as font size, font style, line spacing to format a document.
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NE.K5.19
Highlight, copy, and paste text.
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NE.K5.20
Copy, paste, insert, and resize images within the documents and from outside sources.
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NE.K5.21
Proofread and edit writing using appropriate resources (spell checker, grammar checker, thesaurus).
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NE.K5.22
Enter and edit data and perform calculations using formulas.
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Using Digital Tools to Create Line Graphs
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Programming and Data Project
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NE.K5.23
Demonstrate and understanding of recording, organizing, and graphing information.
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Using Digital Tools to Create Line Graphs
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Advanced Data and Programming
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Programming and Data Project
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Data Patterns and Predictions
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Basic Data and Programming Project
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NE.K5.24
Identify and explain terms and concepts related to spreadsheets. (i.e. cells, columns, rows, values,
charts, graphs).
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NE.K5.25
Use mathematical symbols appropriately.
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Adding with Loops
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Game Mechanics with Comparison Operators
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Story Problems: Add and Subtract within 20
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Greater Than and Less Than: Single-Digit Numbers
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Story Problems: Add and Subtract within 10
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Math Story Problems: Add and Subtract within 100
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Decimal Multiplication and Conditionals
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Create Your Own Story Problem
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Division and Conditionals
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Adding within 20 and Sequences (Unplugged)
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Decompose Numbers Up to 10
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Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story
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Multiplication and Conditionals
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Animating Sprites with Multiplication
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Multi-digit Multiplication and Conditionals
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Unit Fractions with Variables
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Finding an Unknown in a Word Problem
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Multiplication Quiz Game
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Area of a Rectangle with Tiles
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House Design with Area and Perimeter
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Kibo®: Adding and Subtracting
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Making Ten with Bee-Bot®
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Forever Loop Dance Party
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Game Design Project
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Algebraic Thinking: Finding a Two-Digit Unknown
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Decimal Division and Conditionals
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Add and Subtract Fractions
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Multiplying Fractions by Whole Numbers
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Naming Numbers Game
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Rates and Unit Rates
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Animating Sprites with Factors
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Animating Sprites with Division
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Functions: Paint by Numbers
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NE.K5.26
Use to make predictions, solve problems, and draw conclusions.
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Research: Effective Keywords
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Research Presentations
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Digital Research 1: Guided Research
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Digital Research 2: Choice Research
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Research: Informational Programs
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Introduction to LEGO® Spike Essential
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Introduction to Coding with LEGO® SPIKE Essential
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Introduction to LEGO® Spike Prime
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LEGO® SPIKE Essential: Design a Moving Statue
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Space Travel Project
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3D Design: Keyboard Accommodations
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LEGO® SPIKE Essential: Design for Changing Weather
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LEGO® SPIKE Essential: Design a Car Sensor
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Naming Numbers Game
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Data Patterns and Predictions
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NE.K5.27
Create, edit, format text.
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Machine Learning: AutoDraw
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NE.K5.28
Create a series of slides and organize them to present research or convey data.
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Research Presentations
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Digital Research 2: Choice Research
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Research: Informational Programs
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NE.K5.29
Copy, paste, insert, and resize images within the slides and from outside sources.
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NE.K5.30
Watch videos and use play, pause, rewind, and forward buttons.
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NE.K5.31
Use painting/drawing tools and other applications to create and edit work.
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Adaptations and Survival: Camouflage
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Maze Game Project
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Changing Landforms
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Creating Shapes
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Animal Life Cycles
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Digital Greeting Card Project
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Build a Sentence
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Light and Shadows
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Nutrition Maze
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Exploring Heat
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Storytelling Animations
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Phases of the Moon
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Create Your Own Story Problem
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Animating Poetry
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Weather and Seasons
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Needs of Plants
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Economic Choices
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Phonics: Letter Sounds
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Cardinal Directions
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Earth Systems
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Classifying Shapes by Category
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Events and Money
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Constructive and Destructive Processes
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Phonics: Digraphs
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Create a Drawing App
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Scratch Drawing Tools
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Skills Practice: ScratchJr Drawing Tools
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Skills Practice: Costumes, Backdrops, and Animations
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Telling Time
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Divide Shapes into Equal Parts
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Punctuation: Write a great sentence!
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Seasonal Project (Summer): Pop the Balloons
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Seasonal Project (Fall): Gathering Apples Game
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Choose Your Own Adventure: Elements of Culture
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Classifying Shapes Using Lines and Angles
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Classifying Quadrilaterals in a Hierarchy
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Identify Shapes by Attributes
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Plan a Quest
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Code Block Review
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Pinball Game Project
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About Me Project
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Create a Chicken Crossing Game
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Garden Project
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Combining Shapes
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River Crossing Game
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Racing Game
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Hide and Seek Game
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3D Shapes
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Tap-a-Mole Game
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Design an Adventure Game
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Design an App
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Game Design Project
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Algebraic Thinking: Finding a Two-Digit Unknown
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Punctuation Game
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State Project
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Drawing Tools: Fairy Tale Painting
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ScratchJr Drawing Tools: Farm Scene
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Programming a Cycle
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Animating Poetry
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Garden Project
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Functions: Paint by Numbers
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NE.K5.32
Create media for a variety of audiences and purposes with the use of appropriate transitions and animations to add interest.
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Original Story Animations - Personal Story
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Storytelling Animations Part 2
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Original Story Animations - Fiction Story
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Skills Practice: Costumes, Backdrops, and Animations
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Plan a Quest
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Code Block Review
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Introduction to Pages
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Digital Greeting Card Project
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Punctuation Game
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State Project
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Pages: Dragon Story
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NE.K5.33
Demonstrate compliance of Responsible Use Policy and classroom rules regarding technology use and networks. K 1 2
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Giving Credit Through Attributions
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Giving Credit Through Attributions
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NE.K5.34
Explain responsible uses of technology and digital information and describe potential consequences of inappropriate use.
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Impacts of Technology in Our World
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Internet Positivity (Unplugged)
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Strong Usernames and Passwords
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Digital Identity
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Passwords
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NE.K5.35
Identify and explain the strategies for the safe and efficient use of computers (passwords, virus protection software, etc.). K 1 2 3 4
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Digital Identity
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Passwords
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NE.K5.36
Demonstrate save e-mail practices and appropriate e-mail etiquette.
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NE.K5.37
Identify cyberbullying and describe strategies to deal with such a situation.
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Internet Positivity (Unplugged)
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NE.K5.38
Explore social and ethical impacts of technology.
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Impacts of Technology in Our World
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NE.K5.39
Recognize and describe the potential risks and dangers associated with online communication.
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Digital Identity
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NE.K5.40
Explain the potential risks associated with the use of networked digital environments (internet, cell phones, wireless networks) and sharing personal information. K 1 2 3 4 5 6 7 8 9
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Digital Identity
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NE.K5.41
Explain fair use guidelines for copyrighted material (images, music, videos, etc.).
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Giving Credit Through Attributions
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Giving Credit Through Attributions
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NE.K5.42
Use internet browser and search engines and online directories, compare the differences, and explain how the disseminate information. K 1 2 3 4 5 6
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Digital Research 1: Guided Research
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Digital Research 2: Choice Research
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NE.K5.43
Identify careers and industry opportunities.
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NE.K5.44
Perform basic searches on a database (i.e. library card catalogue) to locate information.
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NE.K5.45
Use content specific technology tools to gather and analyze data.
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NE.K5.46
Identify and analyze the purpose of a media message (inform, persuade, entertain).
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NE.K5.47
Identify and explain current hardware and software trends.
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NE.K5.48
Collaborate using technology.
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Maze Game Project
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Dash Robot Storytelling
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Dash Robot Mazes
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Dash Robot 1 - Movement
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Comparing Length with Bee-Bot®
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Introduction to LEGO® Spike Essential
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Weather with Bee-Bot®
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Coding with LEGO® Spike Prime
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LEGO® SPIKE Essential: Design a Moving Statue
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Space Travel Project
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Moving Targets Game
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3D Design: Keyboard Accommodations
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Pair Programming: Create a Band
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VEX 123®: Patterns of Living Things
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LEGO® SPIKE Essential: Design for Changing Weather
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Introduction to Speed Blocks
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Racing Game
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Hide and Seek Game
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Flower Garden Functions Project
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Game Design Project
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Punctuation Game
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State Project
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Pong Game
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Click-a-Mole
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Garden Project
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Program an AI Chatbot
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NE.K5.49
Use a variety of age-appropriate technologies to communicate and exchange ideas.
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3D Design: Recreate an Animal
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3D Design: Codeblocks
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Digital Greeting Card Project
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Animating Poetry
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Using Digital Tools to Create Line Graphs
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Changes in the Environment
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Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
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House Design with Area and Perimeter
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Space Travel Project
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Seed Dispersal
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LEGO® SPIKE Essential: Design a Car Sensor
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Forever Loop Dance Party
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Code Block Review
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Pinball Game Project
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End Block: Program a Race
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Digital Greeting Card Project
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Design an App
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Game Design Project
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Add and Subtract Fractions
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Naming Numbers Game
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Patterns and Music
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Punctuation Game
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State Project
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Evaluate Algebraic Equations
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Animating Poetry
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NE.K5.50
Create projects that use text, graphics, audio and video to communicate ideas.
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Creative Storytelling
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Animating Poetry
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Original Story Animations - Personal Story
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Nonfiction Animated Recordings
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Choose Your Own Adventure: Elements of Culture
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Plan a Quest
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Animation Loops Project
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Code Block Review
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Pinball Game Project
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About Me Project
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Mad Libs Project
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Game Design Project
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Naming Numbers Game
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Preventing Erosion
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Multimedia Book Report
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Create an Original Story Animation
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Animating Poetry
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NE.K5.51
Evaluate presentations for organization, content, design, and appropriateness of citation.
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NE.K5.52
Create algorithms, or series of ordered steps, to solve problems.
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Comparing Organisms
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Sequences (Unplugged)
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Impacts of Technology in Our World
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How Living Things Survive
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Adaptations and Survival: Camouflage
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Maze Game Project
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Counting with Mazes
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Build a Sentence
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Who Keeps Us Safe?
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Dash Robot Mazes
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Wildlife Scene Project
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Ozobot® Programming 2: More Color Codes
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Ozobot® Programming 4
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Ozobot® Programming 5
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Ozobot® Programming 7
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Introduction to Bee-Bot®: Basic Movements
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Counting with Bee-Bot®
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Introduction to Bee-Bot®: Planning a Program
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Patterns with Bee-Bot®
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Seasons with Bee-Bot®
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Comparing Length with Bee-Bot®
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Introduction to LEGO® Spike Essential
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Weather with Bee-Bot®
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Needs of Living Things with Bee-Bot®
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Push and Pull with Bee-Bot®
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Skills Practice: Sequences
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Skills Practice: Repeat Loops
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Skills Practice: Events
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Skills Practice: Message Events
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LEGO® SPIKE Essential: Design a Moving Statue
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Space Travel Project
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Moving Targets Game
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VEX 123®: Patterns of Living Things
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Seed Dispersal
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LEGO® SPIKE Essential: Design for Changing Weather
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Kibo®: Adding and Subtracting
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Shapes with Bee-Bot®
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LEGO® SPIKE Essential: Design a Car Sensor
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Making Ten with Bee-Bot®
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Seasonal Project (Spring): Create a Chase Game
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Seasonal Project (Fall): Gathering Apples Game
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Seasonal Project (Fall): Gathering Apples Game
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Choose Your Own Adventure: Elements of Culture
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Using the Go To Page Block
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Introduction to the Grid
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Introduction to Speed Blocks
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Plan a Quest
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Animation Loops Project
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Forever Loop Dance Party
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CodeHS Coding Card Game: Sequences
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CodeHS Coding Card Game: Sequences 2
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CodeHS Coding Card Game: Loops
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CodeHS Coding Card Game: Loops 2
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CodeHS Coding Card Game: Conditionals
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CodeHS Coding Card Game: Conditionals 2
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Code Block Review
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Pinball Game Project
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Introduction to the Wait Block
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End Block: Program a Race
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About Me Project
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Create a Chicken Crossing Game
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Garden Project
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Combining Shapes
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River Crossing Game
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Racing Game
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Create a Map
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Hide and Seek Game
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3D Shapes
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Digital Greeting Card Project
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Design an Adventure Game
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Mad Libs Project
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Flower Garden Functions Project
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Design an App
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Game Design Project
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Algebraic Thinking: Finding a Two-Digit Unknown
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Add and Subtract Fractions
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Multiplying Fractions by Whole Numbers
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Naming Numbers Game
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Modeling Life Cycles
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Patterns and Music
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Punctuation Game
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State Project
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Preventing Erosion
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Geographic Effects on Early Civilizations
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Multiplying and Dividing Fractions
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Evaluate Algebraic Equations
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Scale of Planets in the Solar System
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Balanced Ecosystems
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Multimedia Book Report
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Grow and Shrink Blocks in Motion
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Animating Sprites with Factors
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Animating Sprites with Division
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Seasons with Code & Go® Robot Mouse
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Weather with Code & Go® Robot Mouse
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Introduction to Code & Go® Robot Mouse: Basic Movements
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Counting with Code & Go® Robot Mouse
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Introduction to Code & Go® Robot Mouse: Planning a Program
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Patterns with Code & Go® Robot Mouse
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Comparing Length with Code & Go® Robot Mouse
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Needs of Living Things with Code & Go® Robot Mouse
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Push and Pull with Code & Go® Robot Mouse
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Shapes with Code & Go® Robot Mouse
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Making Ten with Code & Go® Robot Mouse
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Makey Makey®: Introduction
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Makey Makey®: Graphing Points on a Coordinate Plane
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Ozobot® Cycle
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Scout's Scratch Expedition Part 1
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micro:bit®: Graphing Points on a Coordinate Plane
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Scout's Scratch Expedition Part 2
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Scout's Scratch Expedition Part 3
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Scout's Scratch Expedition Part 4
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Scout Adventures 4: Scout Explores the Forest
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Scout Adventures 5: Scout and Bluebird Help
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Create an Original Story Animation
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Scout Adventures 6: Scout Celebrates with Friends
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Pong Game
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Create a Maze
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Loops: Follow the Path
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Speed Block: Bouncy Ball
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Click-a-Mole
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Create a Mini Golf Game
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Creating Algorithms
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Pages: Scout's Travels
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Garden Project
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Introduction to Clones
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Program an AI Chatbot
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Pages: Create a Tapping Game
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Snake Game
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Functions: Paint by Numbers
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Growing Garden
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Message Events: Simon Says
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NE.K5.53
Decompose a problem into smaller more manageable parts.
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Comparing Organisms
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Sequences (Unplugged)
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How Living Things Survive
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Adaptations and Survival: Camouflage
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Game Mechanics with Comparison Operators
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Maze Game Project
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Events
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Loops Part 2
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Counting with Mazes
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Research Presentations
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Who Keeps Us Safe?
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Decimal Multiplication and Conditionals
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Storytelling Animations
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Plant and Animal Cells
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Animating Poetry
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Adding within 20 and Sequences (Unplugged)
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Loops
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Storytelling Animations Part 2
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Original Story Animations - Fiction Story
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Grammar Quiz Game
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Advanced Data and Programming
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Dash Robot Mazes
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Cycle of Matter
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Multi-digit Multiplication and Conditionals
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Clones in Games
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Interactive Map of the 13 Colonies
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Interactive Map of the 13 Colonies with the BBC micro:bit®
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Wildlife Scene Project
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Digital Pet Project
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Dash Robot 1 - Movement
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Cue Robot 1 - Movement
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Cue Robot 2 - Proximity Sensors
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Cue Robot 3 - Loops and Functions
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VEX GO®: Introduction
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VEX GO®: Measurement
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Minecraft® Coding Fundamentals - Basic Moves
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Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
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Skills Practice: Events
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Skills Practice: Sequences
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Skills Practice: Broadcast Events
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Skills Practice: Functions with Boolean Inputs
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Skills Practice: Operators
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Skills Practice: Functions with Number Inputs
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House Design with Area and Perimeter
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Introduction to Classes and Objects in Games
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micro:bit®: Animal Response to the Environment
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Pair Programming: Create a Band
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VEX GO®: Speed and Energy
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How We See: Light Reflection
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LEGO® SPIKE Essential: Design a Car Sensor
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The US Government
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Seasonal Project (Fall): Gathering Apples Game
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Seasonal Project (Fall): Gathering Apples Game
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Choose Your Own Adventure: Elements of Culture
-
Using the Go To Page Block
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Introduction to Speed Blocks
-
VEX GO®: Lines and Angles
-
Plan a Quest
-
Forever Loop Dance Party
-
Code Block Review
-
Pinball Game Project
-
End Block: Program a Race
-
About Me Project
-
Garden Project
-
Create a Map
-
Tap-a-Mole Game
-
Design an Adventure Game
-
Mad Libs Project
-
Flower Garden Functions Project
-
Design an App
-
Game Design Project
-
Multiplying Fractions by Whole Numbers
-
Punctuation Game
-
State Project
-
Preventing Erosion
-
Geographic Effects on Early Civilizations
-
Multiplying and Dividing Fractions
-
Multimedia Book Report
-
micro:bit® Reaction Game
-
Events (Alpine UT updates)
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Basic Data and Programming Project
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Scout's Scratch Expedition Part 1
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Scout's Scratch Expedition Part 2
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Debugging: Events and Sequences
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Scout's Scratch Expedition Part 3
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Scout's Scratch Expedition Part 4
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Debugging: Message Events and Loops
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Pong Game
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Debugging: Events and Loops
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Create a Maze
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Loops: Follow the Path
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Speed Block: Bouncy Ball
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Click-a-Mole
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Animating Poetry
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Debugging: Mazes
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Program an AI Chatbot
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Events: Dot in Space
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Functions: Paint by Numbers
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Debugging: Events and Motion
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NE.K5.54
Collect, analyze, and represent data effectively.
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Research: Effective Keywords
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Digital Research 1: Guided Research
-
Digital Research 2: Choice Research
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Using Digital Tools to Create Line Graphs
-
Advanced Data and Programming
-
Programming and Data Project
-
Data Storage and Variables
-
Basic Data and Programming Project
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NE.K5.55
Demonstrate and understanding of how information is represented, stored, and processed by a computer.
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Computer Basics
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How Systems Work (What is a Computer?)
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Computer Detectives: Computer Problems
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NE.K5.56
Optimize an algorithm for execution by a computer.
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Adding with Loops
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Loops
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ScratchJr to Scratch: Events and Loops
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Cue Robot 3 - Loops and Functions
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Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
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Skills Practice: Repeat Loops
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Skills Practice: Forever Loops
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Loops: Catch the Ball
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NE.K5.57
Create simulations/models to understand natural phenomena and test hypotheses.
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Balanced and Unbalanced Forces
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Wave Generator
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VEX GO®: Measurement
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VEX GO®: Lines and Angles
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Balanced Ecosystems
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NE.K5.58
Evaluate algorithms by their efficiency, correctness, and clarity.
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Multiple Algorithms
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Creating Algorithms
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NE.K5.59
Write programs using visual (block-based) programming languages (scratch).
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Introduction to Computer Science and Scratch
-
Comparing Organisms
-
Practice with Conditionals Part 1
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Impacts of Technology in Our World
-
How Living Things Survive
-
Adding with Loops
-
Adaptations and Survival: Camouflage
-
Game Mechanics with Comparison Operators
-
Loops (Unplugged)
-
Designing Solutions from Nature
-
Introduction to Message Events
-
Exploring Ecosystems
-
Maze Game Project
-
Balanced and Unbalanced Forces
-
Story Problems: Add and Subtract within 20
-
Greater Than and Less Than: Single-Digit Numbers
-
Changing Landforms
-
Creating Shapes
-
Sound Frequency & Amplitude
-
Types of Motion
-
Animal Life Cycles
-
Platform Game Design
-
Communities Adapt to & Modify their Environment
-
Fractions and Variables
-
Creative Storytelling
-
Events
-
Weather and Climate
-
Story Problems: Add and Subtract within 10
-
Place Value: Ones, Tens, and Hundreds
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Digital Greeting Card Project
-
Loops Part 2
-
Counting with Mazes
-
Build a Sentence
-
Light and Shadows
-
From ScratchJr to Scratch
-
Introduction to Comparison Operators
-
Research Presentations
-
Who Keeps Us Safe?
-
Sound and Pitch
-
Classifying Rocks
-
Complex Conditionals: If/Then/Else Chase the Star
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Nutrition Maze
-
Math Story Problems: Add and Subtract within 100
-
Exploring Heat
-
Decimal Multiplication and Conditionals
-
Counting and Sequences (Unplugged)
-
Storytelling Animations
-
Exploring Adaptations
-
Phases of the Moon
-
Physical Changes
-
Variables
-
Plant and Animal Cells
-
Create Your Own Story Problem
-
Our Responsibilities
-
Living and Nonliving
-
Digital Vocabulary Flashcard Quiz
-
Animating Poetry
-
Exploring the Water Cycle
-
Simple Algorithms
-
Weather and Seasons
-
Random Sentence Generator
-
Original Story Animations - Personal Story
-
Introduction to Conditionals
-
Digital Research 2: Choice Research
-
Wave Generator
-
Division and Conditionals
-
Needs of Plants
-
Adding within 20 and Sequences (Unplugged)
-
Loops
-
Storytelling Animations Part 2
-
Multiple Algorithms
-
Decompose Numbers Up to 10
-
Sun and Moon, Day and Night
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Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story
-
Original Story Animations - Fiction Story
-
Multiplication and Conditionals
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Unit Converter
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Sensing and Responding to the Environment
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Introduction to ScratchJr
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Effects of Pollution
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Nonfiction Animated Recordings
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Measuring Lengths
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Grammar Quiz Game
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Economic Choices
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Advanced Data and Programming
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Drawing with the BBC micro:bit® and Scratch
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Loops
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Dash Robot Storytelling
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Dash Robot Mazes
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Animating Sprites with Multiplication
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Phonics: Letter Sounds
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Cardinal Directions
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Earth Systems
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Classifying Shapes by Category
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Day and Night
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Cycle of Matter
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Events and Money
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Multi-digit Multiplication and Conditionals
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Game Effects
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Clones in Games
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Constructive and Destructive Processes
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Revolutionary War Timeline
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Revolutionary War Timeline with the BBC micro:bit®
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Animal Classification
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Interactive Map of the 13 Colonies
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Interactive Map of the 13 Colonies with the BBC micro:bit®
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Wildlife Scene Project
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Communities Modify Their Environment
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Digital Pet Project
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Place Value: Ones and Tens
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Unit Fractions with Variables
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Finding an Unknown in a Word Problem
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Multiplication Quiz Game
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Changes in the Environment
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Phonics: Digraphs
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VEX 123®: Introduction
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ScratchJr to Scratch: Events and Loops
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Dash Robot 1 - Movement
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Place Value: Adding Up to 20
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Cue Robot 1 - Movement
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Cue Robot 2 - Proximity Sensors
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Cue Robot 3 - Loops and Functions
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VEX 123®: Math Word Problems
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VEX GO®: Introduction
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VEX GO®: Measurement
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Create a Drawing App
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Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
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Skills Practice: Events
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Skills Practice: Sequences
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Skills Practice: Broadcast Events
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Skills Practice: Repeat Loops
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Skills Practice: Events
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Skills Practice: If/Then Conditionals
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Skills Practice: Repeat Loops
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Skills Practice: Functions
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Skills Practice: Forever Loops
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Skills Practice: Message Events
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Skills Practice: If/Then/Else Conditionals
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Skills Practice: Variables
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Scratch Drawing Tools
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Skills Practice: ScratchJr Drawing Tools
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Skills Practice: Costumes, Backdrops, and Animations
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Coding with LEGO® Spike Prime
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Skills Practice: Functions with Boolean Inputs
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Telling Time
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Skills Practice: Operators
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Skills Practice: Functions with Number Inputs
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Area of a Rectangle with Tiles
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House Design with Area and Perimeter
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LEGO® SPIKE Essential: Design a Moving Statue
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Introduction to Classes and Objects in Games
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Space Travel Project
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Divide Shapes into Equal Parts
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Moving Targets Game
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micro:bit® Rounding to the Nearest Ten
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Punctuation: Write a great sentence!
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Punctuate a Title
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micro:bit®: Animal Response to the Environment
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Pair Programming: Create a Band
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micro:bit® Rounding to the Nearest Hundred
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VEX 123®: Patterns of Living Things
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micro:bit® Rounding with Decimals
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Seasonal Project (Spring): Create a Chase Game!
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VEX GO®: Speed and Energy
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Seed Dispersal
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How We See: Light Reflection
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LEGO® SPIKE Essential: Design for Changing Weather
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Practice with Conditionals Part 2
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Practice with Conditionals Part 4
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LEGO® SPIKE Essential: Design a Car Sensor
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Seasonal Project (Summer): Pop The Balloons
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Seasonal Project (Summer): Pop the Balloons
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Practice with Conditionals Part 3
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Seasonal Project (Spring): Create a Chase Game
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Seasonal Project (Fall): Gathering Apples Game
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Seasonal Project (Fall): Gathering Apples Game
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The Coordinate Plane
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Complex Conditionals: If/Then/Else Chase the Balloon Game
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Choose Your Own Adventure: Elements of Culture
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Classifying Shapes Using Lines and Angles
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Classifying Quadrilaterals in a Hierarchy
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Introduction to the Grid
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Identify Shapes by Attributes
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Introduction to Speed Blocks
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VEX GO®: Lines and Angles
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Plan a Quest
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VEX 123®: Defining Shape Attributes
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Introduction to Show and Hide Blocks
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Introduction to Grow and Shrink Blocks
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Animation Loops Project
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Forever Loop Dance Party
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CodeHS Coding Card Game: Sequences
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CodeHS Coding Card Game: Sequences 2
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CodeHS Coding Card Game: Loops
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CodeHS Coding Card Game: Loops 2
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CodeHS Coding Card Game: Conditionals
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CodeHS Coding Card Game: Conditionals 2
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Code Block Review
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Pinball Game Project
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Introduction to the Wait Block
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Introduction to Pages
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End Block: Program a Race
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About Me Project
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Create a Chicken Crossing Game
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Garden Project
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Combining Shapes
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River Crossing Game
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Racing Game
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Create a Map
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Hide and Seek Game
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Tap-a-Mole Game
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Design an Adventure Game
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Mad Libs Project
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Flower Garden Functions Project
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Design an App
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Game Design Project
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Algebraic Thinking: Finding a Two-Digit Unknown
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Decimal Division and Conditionals
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Add and Subtract Fractions
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Naming Numbers Game
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Modeling Life Cycles
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Fossils and Past Environments
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Patterns and Music
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Atoms and Molecules
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Geographic Effects on Early Civilizations
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Multiplying and Dividing Fractions
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Evaluate Algebraic Equations
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Scale of Planets in the Solar System
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Balanced Ecosystems
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Multimedia Book Report
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micro:bit® Reaction Game
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Events (Alpine UT updates)
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Basic Data and Programming Project
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Scout's Scratch Expedition Part 1
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Scout's Scratch Expedition Part 2
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Loops: Predator and Prey
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Scout's Scratch Expedition Part 4
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Programming a Cycle
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Create an Original Story Animation
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Pong Game
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Loops: Follow the Path
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Speed Block: Bouncy Ball
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I-Spy with Lists
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Click-a-Mole
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Create a Mini Golf Game
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Creating Algorithms
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Introduction to Clones
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Program an AI Chatbot
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Events: Dot in Space
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Pages: Create a Tapping Game
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Snake Game
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Functions: Paint by Numbers
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Loops: Catch the Ball
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Pages: Dragon Story
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NE.K5.60
Create and modify animations, and present work to others.
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Comparing Organisms
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How Living Things Survive
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Adaptations and Survival: Camouflage
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Types of Motion
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Create Your Own Story Problem
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Original Story Animations - Personal Story
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Storytelling Animations Part 2
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Original Story Animations - Fiction Story
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Classifying Shapes by Category
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Wildlife Scene Project
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Changes in the Environment
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Space Travel Project
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Seasonal Project (Summer): Pop the Balloons
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Seasonal Project (Spring): Create a Chase Game
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Seasonal Project (Fall): Gathering Apples Game
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Seasonal Project (Fall): Gathering Apples Game
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The Coordinate Plane
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Classifying Shapes Using Lines and Angles
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Classifying Quadrilaterals in a Hierarchy
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Using the Go To Page Block
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Identify Shapes by Attributes
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Introduction to Speed Blocks
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Animation Loops Project
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Pinball Game Project
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Introduction to the Wait Block
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Introduction to Pages
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End Block: Program a Race
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About Me Project
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Create a Map
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Hide and Seek Game
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Design an Adventure Game
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Flower Garden Functions Project
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Game Design Project
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Fossils and Past Environments
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Multiplying and Dividing Fractions
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Scale of Planets in the Solar System
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Balanced Ecosystems
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Multimedia Book Report
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Speed Block: Bouncy Ball
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Introduction to Clones
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Snake Game
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Functions: Paint by Numbers
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Pages: Dragon Story
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NE.K5.61
Write programs using text-based programming languages.
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NE.K5.62
Create web pages with a practical, personal, and/or societal purpose.
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