Standard |
Lessons |
CSS.EL.K-2.1
Recognize that technology provides the opportunity to enhance relevance, increase confidence, offer authentic choice, and produce positive impacts in learning.
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Training AI Using Data
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Scout Adventures 1: Introducing Scout
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Scout Adventures 2: Scout Starts Exploring
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Scout Adventures 3: Scout Meets a Friend
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Scout Adventures 4: Scout Explores the Forest
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Scout Adventures 5: Scout and Bluebird Help
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Scout Adventures 6: Scout Celebrates with Friends
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Machine Learning: AutoDraw
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Machine Learning: What is a Blorg?
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CSS.KC.K-2.2
Use digital tools (e.g. computers, tablets, cameras, software, 3D printers, etc.…) to build knowledge, produce creative artifacts, and make meaningful learning experiences for themselves and others.
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Impacts of Technology in Our World
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How Living Things Survive
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Adaptations and Survival: Camouflage
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Designing Solutions from Nature
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Story Problems: Add and Subtract within 20
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Greater Than and Less Than: Single-Digit Numbers
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Animal Life Cycles
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Place Value: Ones, Tens, and Hundreds
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Build a Sentence
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Light and Shadows
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Research Presentations
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Who Keeps Us Safe?
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Math Story Problems: Add and Subtract within 100
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Create Your Own Story Problem
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Weather and Seasons
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Decompose Numbers Up to 10
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Sun and Moon, Day and Night
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Ozobot® Programming 2: More Color Codes
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Changes in the Environment
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Introduction to Bee-Bot®: Basic Movements
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Counting with Bee-Bot®
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Introduction to Bee-Bot®: Planning a Program
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Patterns with Bee-Bot®
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Seasons with Bee-Bot®
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3D Design: Introduction
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Comparing Length with Bee-Bot®
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Introduction to Coding with LEGO® SPIKE Essential
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VEX 123®: Math Word Problems
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Weather with Bee-Bot®
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Introduction to Kibo®
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Kibo®: Communicating Across Distances (Light and Sound)
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Needs of Living Things with Bee-Bot®
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Push and Pull with Bee-Bot®
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Minecraft® Coding Fundamentals - Basic Moves
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Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
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Skills Practice: ScratchJr Drawing Tools
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Data Storage and Variables
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LEGO® SPIKE Essential: Design a Moving Statue
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Space Travel Project
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3D Design: Create a Bubble Wand
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Divide Shapes into Equal Parts
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Moving Targets Game
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Punctuation: Write a great sentence!
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VEX 123®: Patterns of Living Things
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Seed Dispersal
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LEGO® SPIKE Essential: Design for Changing Weather
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Kibo®: Adding and Subtracting
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Shapes with Bee-Bot®
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Seasonal Project (Summer): Pop the Balloons
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Making Ten with Bee-Bot®
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Seasonal Project (Spring): Create a Chase Game
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Seasonal Project (Fall): Gathering Apples Game
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Using the Go To Page Block
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Introduction to the Grid
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Identify Shapes by Attributes
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Minecraft: Education Edition® - Trailblazer
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Introduction to Speed Blocks
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VEX 123®: Defining Shape Attributes
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Introduction to Show and Hide Blocks
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Introduction to Grow and Shrink Blocks
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Forever Loop Dance Party
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Code Block Review
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Catching Butterflies
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Greater Than and Less Than: Two-Digit Numbers
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Greater Than and Less Than: Three-Digit Numbers
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Introduction to Pages
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End Block: Program a Race
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About Me Project
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Create a Chicken Crossing Game
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River Crossing Game
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Racing Game
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Create a Map
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Hide and Seek Game
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Digital Greeting Card Project
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Algebraic Thinking: Finding a Two-Digit Unknown
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Patterns and Music
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Preventing Erosion
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Drawing Tools: Fairy Tale Painting
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ScratchJr Drawing Tools: Farm Scene
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Training AI Using Data
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Seasons with Code & Go® Robot Mouse
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Weather with Code & Go® Robot Mouse
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Introduction to Code & Go® Robot Mouse: Basic Movements
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Counting with Code & Go® Robot Mouse
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Introduction to Code & Go® Robot Mouse: Planning a Program
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Patterns with Code & Go® Robot Mouse
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Comparing Length with Code & Go® Robot Mouse
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Needs of Living Things with Code & Go® Robot Mouse
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Push and Pull with Code & Go® Robot Mouse
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Shapes with Code & Go® Robot Mouse
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Making Ten with Code & Go® Robot Mouse
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Ozobot® Timeline
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Park Cleanup STEM Project with Bee-Bot®
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Park Cleanup STEM Project with Code & Go® Robot Mouse
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Debugging: Events and Sequences
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Loops: Predator and Prey
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Programming a Cycle
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Debugging: Message Events and Loops
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Loops: Follow the Path
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Speed Block: Bouncy Ball
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Create a Mini Golf Game
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Message Events: Scout Plays in the Forest
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Pages: Scout's Travels
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Pages: Create a Tapping Game
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Growing Garden
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Debugging: Events and Motion
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Message Events: Simon Says
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Pages: Dragon Story
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CSS.KC.K-2.2.1
Recognize the letters, numbers, and basic functions of a keyboard, touchpad/trackpad, mouse, and other input devices.
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Input Devices
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Computer Basics
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Minecraft: Education Edition® Basic Gameplay
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Mouse Practice
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Keyboard Introduction
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CSS.KC.K-2.2.2
Use the letters, numbers, and basic functions of the keyboard effectively (shift, space, tab, enter/return).
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Computer Basics
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Minecraft: Education Edition® Basic Gameplay
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CSS.KC.K-2.2.3
Identify and use the home row of the keyboard effectively.
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CSS.KC.K-2.2.4
Build (use, modify and/or create) collections of digital images and words to communicate learning using a variety of media types.
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Impacts of Technology in Our World
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Story Problems: Add and Subtract within 20
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Changing Landforms
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Creating Shapes
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Animal Life Cycles
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Story Problems: Add and Subtract within 10
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Build a Sentence
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Light and Shadows
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Research Presentations
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Math Story Problems: Add and Subtract within 100
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Phases of the Moon
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Create Your Own Story Problem
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Digital Research 2: Choice Research
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Events and Money
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Changes in the Environment
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Place Value: Adding Up to 20
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Telling Time
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Identify Shapes by Attributes
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Introduction to Speed Blocks
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Preventing Erosion
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Programming a Cycle
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CSS.KC.K-2.2.5
Analyze collections of digital images and words for how well each collection communicates learning.
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CSS.KC.K-2.2.6
Identify a problem of interest to the learner and create a solution using digital tools.
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LEGO® SPIKE Essential: Design a Moving Statue
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CSS.DC.K-2.3
Identify the rights, responsibilities, and opportunities of living, learning, and working in an interconnected society and model behaviors that are safe, legal, and ethical.
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Our Responsibilities
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CSS.DC.K-2.3.1
Identify personal information, understand the need to keep it private, and engage in activities for keeping personal information private.
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Passwords
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CSS.DC.K-2.3.2
Participate in systems for keeping personal information private and protected (for example: passwords, biometric sensors).
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Passwords
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CSS.DC.K-2.3.3
Understand shared information on the Internet can be permanent.
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CSS.DC.K-2.3.4
Recognize and avoid harmful behaviors in online environments (e.g. viruses, in-app purchases, cyber-bullying, etc).
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CSS.DC.K-2.3.5
Follow safety rules and exhibit responsibility when using a device.
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Training AI Using Data
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CSS.DC.K-2.3.6
Create an artifact that shows the use of positive safe behavior when using technology.
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Impacts of Technology in Our World
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CSS.DC.K-2.3.7
Recognize work that is created by others.
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Giving Credit Through Attributions
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CSS.DC.K-2.3.8
Recognize that credit is given for the work of others found online.
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Giving Credit Through Attributions
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CSS.DC.K-2.3.9
Create an artifact that demonstrates a positive personal digital identity.
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CSS.IDC.K-2.4
Use the Design Process (use, modify, create) with a variety of tools to identify and solve problems by creating new, modified, or imaginative solutions.
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Introduction to LEGO® Spike Essential
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Introduction to Coding with LEGO® SPIKE Essential
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LEGO® SPIKE Essential: Design a Moving Statue
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Space Travel Project
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LEGO® SPIKE Essential: Design for Changing Weather
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Design an Adventure Game
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Park Cleanup STEM Project with Bee-Bot®
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Park Cleanup STEM Project with Code & Go® Robot Mouse
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CSS.IDC.K-2.4.1
Understand that a model is used for developing and testing ideas for a diverse range of users.
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CSS.IDC.K-2.4.2
Modify an existing model for a specific purpose or for a specific group of users.
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CSS.IDC.K-2.4.3
Create and test a model and analyze it from the perspective of an end user.
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CSS.IDC.K-2.4.4
Recognize that innovation in technology meets a range of needs (3D printing, coding, robotics, drones, etc.).
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Impacts of Technology in Our World
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3D Design: Introduction
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3D Design: Create a Bubble Wand
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LEGO® SPIKE Essential: Design for Changing Weather
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CSS.IDC.K-2.4.5
Understand that innovation follows a process such as system life cycle, engineering design (use, modify, create) or design thinking (empathize, define, ideate, prototype and test).
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Introduction to LEGO® Spike Essential
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Introduction to Coding with LEGO® SPIKE Essential
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LEGO® SPIKE Essential: Design a Moving Statue
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LEGO® SPIKE Essential: Design for Changing Weather
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CSS.CT.K-2.5
Develop and employ Computational Thinking strategies (break-down, find patterns, and create algorithms) to identify and solve problems.
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Sequences (Unplugged)
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Properties of Matter
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Animal Life Cycles
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Events
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Loops Part 2
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Counting with Mazes
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Research Presentations
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Adding within 20 and Sequences (Unplugged)
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Loops
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Wildlife Scene Project
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VEX 123®: Math Word Problems
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Minecraft® Coding Fundamentals - Basic Moves
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Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
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Space Travel Project
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Moving Targets Game
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VEX 123®: Patterns of Living Things
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Unplugged Introduction to ScratchJr Part 1
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Unplugged Introduction to ScratchJr Part 2
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LEGO® SPIKE Essential: Design for Changing Weather
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Seasonal Project (Summer): Pop the Balloons
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Seasonal Project (Fall): Gathering Apples Game
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Using the Go To Page Block
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Introduction to the Grid
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Introduction to Speed Blocks
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VEX 123®: Defining Shape Attributes
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Forever Loop Dance Party
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Code Block Review
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End Block: Program a Race
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Design an Adventure Game
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Patterns and Music
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Events (Alpine UT updates)
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Programming a Cycle
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Loops: Follow the Path
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CSS.CT.K-2.5.1
Recognize that problems can be broken down into smaller parts in order to create a solution. Vocabulary Term: Decompose (to break down)
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Sequences (Unplugged)
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Adaptations and Survival: Camouflage
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Designing Solutions from Nature
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Introduction to Message Events
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Properties of Matter
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Animal Life Cycles
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Events
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Loops Part 2
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Counting with Mazes
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Research Presentations
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Storytelling Animations
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Create Your Own Story Problem
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Adding within 20 and Sequences (Unplugged)
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Loops
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Storytelling Animations Part 2
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Original Story Animations - Fiction Story
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Advanced Data and Programming
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Wildlife Scene Project
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Changes in the Environment
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VEX 123®: Introduction
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Introduction to Bee-Bot®: Basic Movements
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Counting with Bee-Bot®
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Introduction to Bee-Bot®: Planning a Program
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Patterns with Bee-Bot®
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Comparing Length with Bee-Bot®
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VEX 123®: Math Word Problems
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Weather with Bee-Bot®
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Needs of Living Things with Bee-Bot®
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Minecraft® Coding Fundamentals - Basic Moves
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Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
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Skills Practice: Sequences
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Skills Practice: Repeat Loops
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Skills Practice: Message Events
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LEGO® SPIKE Essential: Design a Moving Statue
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Space Travel Project
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Moving Targets Game
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VEX 123®: Patterns of Living Things
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Seed Dispersal
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Unplugged Introduction to ScratchJr Part 1
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Debugging
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Unplugged Introduction to ScratchJr Part 2
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Shapes with Bee-Bot®
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Seasonal Project (Summer): Pop the Balloons
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Making Ten with Bee-Bot®
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Seasonal Project (Spring): Create a Chase Game
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Seasonal Project (Fall): Gathering Apples Game
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Using the Go To Page Block
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Introduction to the Grid
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Introduction to Speed Blocks
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VEX 123®: Defining Shape Attributes
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Forever Loop Dance Party
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Code Block Review
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End Block: Program a Race
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About Me Project
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Garden Project
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Create a Map
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Tap-a-Mole Game
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Design an Adventure Game
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Preventing Erosion
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Introduction to Debugging
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Events (Alpine UT updates)
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Grow and Shrink Blocks in Motion
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Introduction to Code & Go® Robot Mouse: Basic Movements
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Counting with Code & Go® Robot Mouse
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Introduction to Code & Go® Robot Mouse: Planning a Program
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Patterns with Code & Go® Robot Mouse
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Comparing Length with Code & Go® Robot Mouse
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Needs of Living Things with Code & Go® Robot Mouse
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Shapes with Code & Go® Robot Mouse
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Making Ten with Code & Go® Robot Mouse
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Debugging: Events and Sequences
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Programming a Cycle
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Debugging: Message Events and Loops
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Message Events: Scout Plays in the Forest
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Garden Project
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Debugging: Events and Motion
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Message Events: Simon Says
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CSS.CT.K-2.5.2
Identify patterns.
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Loops Part 2
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Skills Practice: Repeat Loops
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Telling Time
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Space Travel Project
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Debugging
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Kibo®: Adding and Subtracting
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Patterns and Music
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Introduction to Debugging
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Data Patterns and Predictions
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Loops: Follow the Path
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Debugging: Events and Motion
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Machine Learning: What is a Blorg?
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CSS.CT.K-2.5.3
Create and use Algorithms (a set of step-by-step instructions) to complete a task.
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Sequences (Unplugged)
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Impacts of Technology in Our World
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How Living Things Survive
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Adaptations and Survival: Camouflage
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Designing Solutions from Nature
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Introduction to Message Events
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Maze Game Project
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Story Problems: Add and Subtract within 20
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Greater Than and Less Than: Single-Digit Numbers
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Types of Motion
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Animal Life Cycles
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Events
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Story Problems: Add and Subtract within 10
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Loops Part 2
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Build a Sentence
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Light and Shadows
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Research Presentations
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Math Story Problems: Add and Subtract within 100
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Phases of the Moon
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Create Your Own Story Problem
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Our Responsibilities
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Living and Nonliving
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Weather and Seasons
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Original Story Animations - Personal Story
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Digital Research 2: Choice Research
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Loops
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Storytelling Animations Part 2
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Original Story Animations - Fiction Story
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Events and Money
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Wildlife Scene Project
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Ozobot® Programming 2: More Color Codes
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Changes in the Environment
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VEX 123®: Introduction
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Introduction to Bee-Bot®: Basic Movements
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Counting with Bee-Bot®
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Introduction to Bee-Bot®: Planning a Program
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Patterns with Bee-Bot®
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ScratchJr to Scratch: Events and Loops
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Seasons with Bee-Bot®
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Place Value: Adding Up to 20
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Comparing Length with Bee-Bot®
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Introduction to Coding with LEGO® SPIKE Essential
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VEX 123®: Math Word Problems
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Weather with Bee-Bot®
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Kibo®: Communicating Across Distances (Light and Sound)
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Needs of Living Things with Bee-Bot®
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Push and Pull with Bee-Bot®
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Skills Practice: Repeat Loops
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Skills Practice: Events
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Moving Targets Game
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Punctuation: Write a great sentence!
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VEX 123®: Patterns of Living Things
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Seed Dispersal
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Unplugged Introduction to ScratchJr Part 1
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Unplugged Introduction to ScratchJr Part 2
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Shapes with Bee-Bot®
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Seasonal Project (Summer): Pop the Balloons
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Making Ten with Bee-Bot®
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Seasonal Project (Spring): Create a Chase Game
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Seasonal Project (Fall): Gathering Apples Game
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Using the Go To Page Block
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Introduction to the Grid
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Introduction to Speed Blocks
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VEX 123®: Defining Shape Attributes
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Introduction to Show and Hide Blocks
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Introduction to Grow and Shrink Blocks
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Forever Loop Dance Party
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CodeHS Coding Card Game: Sequences
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CodeHS Coding Card Game: Sequences 2
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CodeHS Coding Card Game: Loops
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CodeHS Coding Card Game: Loops 2
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CodeHS Coding Card Game: Conditionals
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CodeHS Coding Card Game: Conditionals 2
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Code Block Review
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Catching Butterflies
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Greater Than and Less Than: Two-Digit Numbers
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Greater Than and Less Than: Three-Digit Numbers
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About Me Project
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Create a Chicken Crossing Game
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Garden Project
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Combining Shapes
-
River Crossing Game
-
Racing Game
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Create a Map
-
Hide and Seek Game
-
3D Shapes
-
Tap-a-Mole Game
-
Design an Adventure Game
-
Patterns and Music
-
Preventing Erosion
-
Events (Alpine UT updates)
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Seasons with Code & Go® Robot Mouse
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Weather with Code & Go® Robot Mouse
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Introduction to Code & Go® Robot Mouse: Basic Movements
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Counting with Code & Go® Robot Mouse
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Introduction to Code & Go® Robot Mouse: Planning a Program
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Patterns with Code & Go® Robot Mouse
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Comparing Length with Code & Go® Robot Mouse
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Needs of Living Things with Code & Go® Robot Mouse
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Push and Pull with Code & Go® Robot Mouse
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Shapes with Code & Go® Robot Mouse
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Making Ten with Code & Go® Robot Mouse
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Ozobot® Timeline
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Loops: Predator and Prey
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Programming a Cycle
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Create an Original Story Animation
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Loops: Follow the Path
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Speed Block: Bouncy Ball
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Create a Mini Golf Game
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Garden Project
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Pages: Create a Tapping Game
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CSS.CT.K-2.5.4
Use Algorithms (a set of step-by-step instructions) to construct programs (using a block-based programming language or unplugged activities) that accomplish a task as ameans of creative expression.
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Sequences (Unplugged)
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Impacts of Technology in Our World
-
How Living Things Survive
-
Adaptations and Survival: Camouflage
-
Designing Solutions from Nature
-
Introduction to Message Events
-
Maze Game Project
-
Story Problems: Add and Subtract within 20
-
Greater Than and Less Than: Single-Digit Numbers
-
Changing Landforms
-
Creating Shapes
-
Types of Motion
-
Animal Life Cycles
-
Events
-
Story Problems: Add and Subtract within 10
-
Place Value: Ones, Tens, and Hundreds
-
Loops Part 2
-
Counting with Mazes
-
Build a Sentence
-
Light and Shadows
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From ScratchJr to Scratch
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Research Presentations
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Who Keeps Us Safe?
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Sound and Pitch
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Math Story Problems: Add and Subtract within 100
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Storytelling Animations
-
Phases of the Moon
-
Create Your Own Story Problem
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Our Responsibilities
-
Living and Nonliving
-
Weather and Seasons
-
Original Story Animations - Personal Story
-
Digital Research 2: Choice Research
-
Loops
-
Storytelling Animations Part 2
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Decompose Numbers Up to 10
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Sun and Moon, Day and Night
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Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story
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Original Story Animations - Fiction Story
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Economic Choices
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Advanced Data and Programming
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Phonics: Letter Sounds
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Cardinal Directions
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Events and Money
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Wildlife Scene Project
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Place Value: Ones and Tens
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Finding an Unknown in a Word Problem
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Ozobot® Programming 1: Introduction
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Changes in the Environment
-
Phonics: Digraphs
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Counting with Bee-Bot®
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Introduction to Bee-Bot®: Planning a Program
-
Patterns with Bee-Bot®
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ScratchJr to Scratch: Events and Loops
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Seasons with Bee-Bot®
-
Place Value: Adding Up to 20
-
Comparing Length with Bee-Bot®
-
Introduction to Coding with LEGO® SPIKE Essential
-
VEX 123®: Math Word Problems
-
Weather with Bee-Bot®
-
Introduction to Kibo®
-
Kibo®: Communicating Across Distances (Light and Sound)
-
Needs of Living Things with Bee-Bot®
-
Push and Pull with Bee-Bot®
-
Minecraft® Coding Fundamentals - Basic Moves
-
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
-
Skills Practice: Sequences
-
Skills Practice: Repeat Loops
-
Skills Practice: Events
-
Skills Practice: Message Events
-
Skills Practice: ScratchJr Drawing Tools
-
Data Storage and Variables
-
Telling Time
-
LEGO® SPIKE Essential: Design a Moving Statue
-
Space Travel Project
-
Divide Shapes into Equal Parts
-
Moving Targets Game
-
VEX 123®: Patterns of Living Things
-
Seed Dispersal
-
Unplugged Introduction to ScratchJr Part 1
-
Unplugged Introduction to ScratchJr Part 2
-
LEGO® SPIKE Essential: Design for Changing Weather
-
Kibo®: Adding and Subtracting
-
Shapes with Bee-Bot®
-
Seasonal Project (Summer): Pop the Balloons
-
Making Ten with Bee-Bot®
-
Seasonal Project (Spring): Create a Chase Game
-
Seasonal Project (Fall): Gathering Apples Game
-
Using the Go To Page Block
-
Introduction to the Grid
-
Identify Shapes by Attributes
-
Minecraft: Education Edition® - Trailblazer
-
Introduction to Speed Blocks
-
VEX 123®: Defining Shape Attributes
-
Introduction to Show and Hide Blocks
-
Introduction to Grow and Shrink Blocks
-
Forever Loop Dance Party
-
CodeHS Coding Card Game: Sequences
-
CodeHS Coding Card Game: Sequences 2
-
CodeHS Coding Card Game: Loops
-
CodeHS Coding Card Game: Loops 2
-
CodeHS Coding Card Game: Conditionals
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CodeHS Coding Card Game: Conditionals 2
-
Code Block Review
-
Catching Butterflies
-
Introduction to the Wait Block
-
Greater Than and Less Than: Two-Digit Numbers
-
Greater Than and Less Than: Three-Digit Numbers
-
Introduction to Pages
-
End Block: Program a Race
-
About Me Project
-
Create a Chicken Crossing Game
-
Garden Project
-
Combining Shapes
-
River Crossing Game
-
Racing Game
-
Create a Map
-
Hide and Seek Game
-
3D Shapes
-
Digital Greeting Card Project
-
Tap-a-Mole Game
-
Design an Adventure Game
-
Algebraic Thinking: Finding a Two-Digit Unknown
-
Patterns and Music
-
Preventing Erosion
-
Events (Alpine UT updates)
-
Grow and Shrink Blocks in Motion
-
Basic Data and Programming Project
-
Seasons with Code & Go® Robot Mouse
-
Weather with Code & Go® Robot Mouse
-
Introduction to Code & Go® Robot Mouse: Basic Movements
-
Counting with Code & Go® Robot Mouse
-
Introduction to Code & Go® Robot Mouse: Planning a Program
-
Patterns with Code & Go® Robot Mouse
-
Comparing Length with Code & Go® Robot Mouse
-
Needs of Living Things with Code & Go® Robot Mouse
-
Push and Pull with Code & Go® Robot Mouse
-
Shapes with Code & Go® Robot Mouse
-
Making Ten with Code & Go® Robot Mouse
-
Loops: Predator and Prey
-
Programming a Cycle
-
Create an Original Story Animation
-
Loops: Follow the Path
-
Speed Block: Bouncy Ball
-
Create a Mini Golf Game
-
Garden Project
-
Pages: Create a Tapping Game
-
Pages: Dragon Story
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CSS.CT.K-2.5.5
Identify multiple ways solutions can be applied to solve problems. Vocabulary Term: Abstraction
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Counting and Sequences (Unplugged)
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Adding within 20 and Sequences (Unplugged)
-
Debugging
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Introduction to Debugging
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CSS.CT.K-2.5.6
Analyze and debug (identify and fix) with or without a computing device.
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Introduction to Message Events
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Events
-
Counting with Mazes
-
Build a Sentence
-
Research Presentations
-
Create Your Own Story Problem
-
Loops
-
Advanced Data and Programming
-
Wildlife Scene Project
-
Ozobot® Programming 1: Introduction
-
Ozobot® Programming 2: More Color Codes
-
Introduction to Bee-Bot®: Planning a Program
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Minecraft® Coding Fundamentals - Basic Moves
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Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
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Skills Practice: Sequences
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Skills Practice: Repeat Loops
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Skills Practice: Events
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Skills Practice: Message Events
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Telling Time
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Space Travel Project
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Moving Targets Game
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VEX 123®: Patterns of Living Things
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Seed Dispersal
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Debugging
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Kibo®: Adding and Subtracting
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Seasonal Project (Summer): Pop the Balloons
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Forever Loop Dance Party
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Code Block Review
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End Block: Program a Race
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Create a Chicken Crossing Game
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River Crossing Game
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Create a Map
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Tap-a-Mole Game
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Design an Adventure Game
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Introduction to Debugging
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Events (Alpine UT updates)
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Introduction to Code & Go® Robot Mouse: Planning a Program
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Ozobot® Timeline
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Debugging: Events and Sequences
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Create an Original Story Animation
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Debugging: Message Events and Loops
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Speed Block: Bouncy Ball
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CSS.CC.K-2.6
Use digital tools to creatively share and express ideas.
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Impacts of Technology in Our World
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Adaptations and Survival: Camouflage
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Designing Solutions from Nature
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Types of Motion
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Events
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From ScratchJr to Scratch
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Research Presentations
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Weather and Seasons
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Original Story Animations - Personal Story
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Digital Research 2: Choice Research
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Loops
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Decompose Numbers Up to 10
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Original Story Animations - Fiction Story
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Introduction to ScratchJr
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Economic Choices
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Advanced Data and Programming
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Cardinal Directions
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Wildlife Scene Project
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Skills Practice: Events
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Skills Practice: Message Events
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Skills Practice: ScratchJr Drawing Tools
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Data Storage and Variables
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Telling Time
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LEGO® SPIKE Essential: Design a Moving Statue
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Space Travel Project
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LEGO® SPIKE Essential: Design for Changing Weather
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Seasonal Project (Spring): Create a Chase Game
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Introduction to Speed Blocks
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Forever Loop Dance Party
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Code Block Review
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Introduction to Pages
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End Block: Program a Race
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About Me Project
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Racing Game
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Hide and Seek Game
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Design an Adventure Game
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Algebraic Thinking: Finding a Two-Digit Unknown
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Patterns and Music
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Drawing Tools: Fairy Tale Painting
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Events (Alpine UT updates)
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Data Patterns and Predictions
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ScratchJr Drawing Tools: Farm Scene
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Basic Data and Programming Project
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Create an Original Story Animation
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Pages: Dragon Story
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CSS.CC.K-2.6.1
Create a variety of artifacts.
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Maze Game Project
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Types of Motion
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Animal Life Cycles
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Events
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Counting with Mazes
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From ScratchJr to Scratch
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Research Presentations
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Create Your Own Story Problem
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Loops
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Introduction to ScratchJr
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Advanced Data and Programming
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Wildlife Scene Project
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Changes in the Environment
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3D Design: Introduction
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Skills Practice: Events
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Skills Practice: Message Events
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Skills Practice: ScratchJr Drawing Tools
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Data Storage and Variables
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Space Travel Project
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3D Design: Create a Bubble Wand
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Divide Shapes into Equal Parts
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Moving Targets Game
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Punctuation: Write a great sentence!
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Seed Dispersal
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Seasonal Project (Summer): Pop the Balloons
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Seasonal Project (Spring): Create a Chase Game
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Seasonal Project (Fall): Gathering Apples Game
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Introduction to Speed Blocks
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Introduction to Show and Hide Blocks
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Introduction to Grow and Shrink Blocks
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Code Block Review
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Introduction to the Wait Block
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Introduction to Pages
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End Block: Program a Race
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About Me Project
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Create a Chicken Crossing Game
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River Crossing Game
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Racing Game
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Create a Map
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Hide and Seek Game
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Design an Adventure Game
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Algebraic Thinking: Finding a Two-Digit Unknown
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Patterns and Music
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Preventing Erosion
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Drawing Tools: Fairy Tale Painting
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Events (Alpine UT updates)
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ScratchJr Drawing Tools: Farm Scene
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Basic Data and Programming Project
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Programming a Cycle
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Create an Original Story Animation
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Loops: Follow the Path
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Speed Block: Bouncy Ball
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Create a Mini Golf Game
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Message Events: Scout Plays in the Forest
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Pages: Create a Tapping Game
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Message Events: Simon Says
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Pages: Dragon Story
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CSS.CC.K-2.6.2
Exchange information or ideas clearly and creatively using digital tools while considering audience and intended purpose.
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Research Presentations
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Kibo®: Communicating Across Distances (Light and Sound)
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CSS.CC.K-2.6.3
Present information using a digital device.
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Types of Motion
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Research Presentations
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Phases of the Moon
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Living and Nonliving
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Digital Research 2: Choice Research
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Introduction to ScratchJr
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Advanced Data and Programming
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Patterns and Music
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Basic Data and Programming Project
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CSS.CC.K-2.6.4
Create artifacts for specific purposes that give and receive feedback.
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Maze Game Project
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CSS.GC.K-2.7
Use digital tools to collaborate with others both locally and globally.
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CSS.GC.K-2.7.1
Identify technology (hardware and software) that allows collaboration with others.
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Computer Basics
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CSS.GC.K-2.7.2
Use digital tools to connect with individuals from different backgrounds and cultures.
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CSS.GC.K-2.7.3
Understand features of online environments.
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CSS.GC.K-2.7.4
Participate in various roles on a team to work on a common goal and create an inclusive environment.
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CSS.GC.K-2.7.5
Participate in an online collaborative learning environment.
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Minecraft: Education Edition® Basic Gameplay
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Training AI Using Data
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CSS.RR.K-2.8
Select appropriate sources to conduct authentic research to produce a relevant and credible product.
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Digital Research 1: Guided Research
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Digital Research 2: Choice Research
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CSS.RR.K-2.8.1
Understand that answers to questions can be found through research from a variety of sources.
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Digital Research 1: Guided Research
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Digital Research 2: Choice Research
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CSS.RR.K-2.8.2
Understand that resources on the Internet vary in quality and are found in a variety of places so care is needed in selection.
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Digital Research 1: Guided Research
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Digital Research 2: Choice Research
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CSS.RR.K-2.8.3
Understand there is an appropriate place to find information to research the answer to a question.
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Digital Research 1: Guided Research
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Digital Research 2: Choice Research
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CSS.RR.K-2.8.4
Progress from using a teacher developed list of resources, to selecting resources independently.
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CSS.RR.K-2.8.5
Select digital and analog resources, explain why a source was selected, and describe why it was the best source.
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Digital Research 2: Choice Research
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CSS.RR.K-2.8.6
Collect and organize data.
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Digital Research 1: Guided Research
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Advanced Data and Programming
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Data Storage and Variables
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Data Patterns and Predictions
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Basic Data and Programming Project
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CSS.RR.K-2.8.7
Create a product of research collaboratively or independently. (e.g., table of data, writing assignment, collection of resources).
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Digital Research 1: Guided Research
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Digital Research 2: Choice Research
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Advanced Data and Programming
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Basic Data and Programming Project
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CSS.RR.K-2.8.8
Create and share a research project reflecting and crediting a variety of quality resources.
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Digital Research 1: Guided Research
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Digital Research 2: Choice Research
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CSS.DA.K-2.9
Understand how people can use technology.
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Impacts of Technology in Our World
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Properties of Matter
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Training AI Using Data
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CSS.DA.K-2.9.1
Understand that technology is everywhere and changes our lives
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Computer Basics
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Impacts of Technology in Our World
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Properties of Matter
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Training AI Using Data
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Machine Learning: What is a Blorg?
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CSS.DA.K-2.9.2
Understand that there is a connection between people and devices
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Computer Basics
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Impacts of Technology in Our World
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Networks and the Internet
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CSS.DA.K-2.9.3
Practice using and identifying basic hardware and software using accurate terminology
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Computer Basics
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Ozobot® Programming 1: Introduction
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Ozobot® Programming 2: More Color Codes
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Introduction to Kibo®
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Computer Detectives: Computer Problems
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Mouse Practice
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Keyboard Introduction
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CSS.DA.K-2.9.4
Create simple artifacts using a computing device
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Digital Research 2: Choice Research
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3D Design: Introduction
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3D Design: Create a Bubble Wand
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Message Events: Scout Plays in the Forest
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CSS.DA.K-2.9.5
Identify that technological innovation changes how people live and work
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Impacts of Technology in Our World
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Training AI Using Data
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CSS.DA.K-2.9.6
Understand that when you are on a networked device you are connected to other people
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Networks and the Internet
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CSS.DA.K-2.9.7
Practice using a variety of computing hardware and software to achieve personal learning goals
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CSS.DA.K-2.9.8
Identify and describe solutions to simple hardware and software problems (ex. volume control)
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Computer Basics
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Computer Detectives: Computer Problems
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CSS.DA.K-2.9.9
Describe how technology can impact an individual’s life positively and negatively
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Impacts of Technology in Our World
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CSS.DA.K-2.9.10
Use devices appropriately
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Computer Basics
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CSS.DA.K-2.9.11
Choose and use appropriate hardware and software tools for a given purpose using accurate terminology
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3D Design: Introduction
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3D Design: Create a Bubble Wand
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